|Speed||Range||Efficiency||Aerodynamic Drag||Rolling Resistance||Total Power|
|50 mph||NaN mi||NaN Wh/mi||3.5 kW||NaN kW||NaN kW|
|55 mph||NaN mi||NaN Wh/mi||4.66 kW||NaN kW||NaN kW|
|60 mph||NaN mi||NaN Wh/mi||6.05 kW||NaN kW||NaN kW|
|65 mph||NaN mi||NaN Wh/mi||7.69 kW||NaN kW||NaN kW|
This simulation uses Newton's Laws of Physics to calculate all forces acting on the vehicle.
Negative Forces: Air Resistance and Rolling Resistance
Positive Forces: Wheel Force provided by motor(s)
Unlike other resistive forces, air resistance depends on velocity.
Mass per unit volume of Earth's atmosphere with units
How fast the vehicle is moving (speed) with units
Dimensionless quantity that is used to quantify the drag or resistance of an object in a fluid environment
Reference Area or cross-sectional area of vehicle perpendicular to velocity vector with units
It depends on many factors including tire compound, width, inflation pressure, and more.
Force needed to push a wheeled vehicle forward (at constant speed on a level surface with zero grade and air resistance) per unit force of weight
Weight of the object: where is mass and is the gravitational field strength (about on Earth)